Spellbound Weapons adds 20 unique types of weapons, differing not only in damage but also in mechanics. Each weapon has its own features and effects, which can be useful in completely different game situations. The mod adds new swords, daggers, magic staffs, and ranged weapons. Thanks to such variety, every player can find a weapon suitable for their personal playstyle.
The majority of the added weapons can be found in chests when clearing dungeons. There is also a small chance to get a weapon as a drop from a killed mob. Some weapons are crafted at a workbench from specific items. Additionally, the mod allows you to give yourself the added weapons using a special command /function 1_splatus:spellbound/item_list. Each new item has its own rarity and drop chance.
The dagger is a melee weapon that has a high attack speed but deals small damage. Holding it in hand, the player receives a small speed buff, and on hit the effect is amplified. It can be dropped by zombies with a probability of 8%, also found in chests where it will already be enhanced and enchanted. If you throw the dagger into a cauldron with diamond, gold, or iron ingot, it will change its texture, and combining with diamond gives +1 damage. It can be repaired on an anvil by combining with a shovel.
The Mega Hammer is a melee weapon that deals high damage but has a low swing speed. The weapon’s feature is its chargeable strike. On hit, it creates a shockwave that stuns and briefly stops mobs. It can be found in treasure rooms or village smithies. To repair the weapon, it must be combined with an axe on an anvil.
The Wind Sword is a melee weapon that releases gusts of wind and slows mobs. Its main advantage is the wind that can be released by pressing SHIFT. The wind deals 2 damage and pushes enemies away. The biggest downside of the sword is that using the wind quickly consumes the sword’s durability. If you stand facing the ground and release the wind gust, the sword will allow you to levitate, but will consume more durability. To craft this weapon, you need 4 feathers, an iron sword, a sandstone block, 2 diamonds, and an emerald block.
The Blowpipe is a ranged weapon that shoots darts quickly but also breaks fast. The main difference between the pipe and a bow or crossbow is that when shooting from the pipe, the dart will fall back 100% of the time. The pipe is crafted from a bamboo block and a bone.
The Bone Wand is more of a utility item than a weapon. The wand places temporary bone blocks anywhere selected. If necessary, it can be used with the left hand. Standing still and holding SHIFT, you can summon a protective wall of 6 blocks, but this will consume more durability than usual. To instantly remove all bone blocks, you need to crouch three times. The Bone Wand can be found in ancient city chests with a probability of 1/6.
The Cursed Sea Blade is a chaotic melee weapon. Turns killed mobs into fish that will attack the nearest entity, including the player. The cursed blade has no durability. It can be dropped by the sea guardian with a probability of 1/2.
The Flaming Sword is a melee weapon that sets enemies on fire and releases fireballs that push enemies away. To release a fireball, you need to hit an enemy and press SHIFT. The flaming sword can be crafted from an iron sword, blaze powder, and a Nether Fortress core. This core can be found with a 75% chance in Nether chests.
The Withering Sword is a melee weapon that applies the withering effect on enemies. The Withering Sword can heal the player using the souls of killed mobs. To heal, you need to hold SHIFT for a minute. This weapon can be crafted from a diamond sword, soul sand, and Nether Fortress core.
The Scythe of Wrath is a weapon that summons fangs in a line or around mobs. To summon a line of fangs, you need to press SHIFT. It can be dropped in the woodland mansion from the evoker with a 100% chance.
The Fire Staff is a support item. When used, it summons smoking fireballs that land on enemies with a small explosion. The fireballs are easy to aim, but the staff has a small attack range. It can be found in bastions or crafted yourself.
The Ice Staff is a support item. It shoots an ice block that freezes mobs for a short time. The freeze deals minor damage and completely stops the mob.
The Electric Staff is a support item. Instantly releases lightning that damages several mobs at once and applies the glowing effect.
The Empty Staff is a crafting item, not a weapon. Needed to craft all magical staffs. Appears with a 75% chance in bastions.
The Magma Bow shoots a flaming arrow that explodes upon hitting a surface. The longer you charge the bow, the stronger the explosion will be. If you shoot a powerful arrow under yourself, the blast wave will allow you to safely fly up. Charge level 1 requires pulling the bow for 2.25 seconds. Charge level 2 – 4.5 seconds. The Magma Bow cannot be burned in lava or fire. Crafted from a normal bow, netherite stick, gold ingot, and 6 magma cream.
The Distorted Crossbow distorts the flight of arrows, making them fly strictly straight but dealing less damage. It can be obtained with a small chance by trading with piglins or in bastion chests.
The Chain Crossbow shoots bursts of 5 arrows, using only half the arrows. After the chain arrows land, they cannot be picked up except for the very first one. The crossbow can be dropped with a 15% chance from marauders or in chests.
The Grass Sword is a melee weapon that allows fast movement using a vine-like grab. Upon landing, the vine releases a bunch of thorns. To release the vine, press SHIFT. Fall damage still applies. To attack with thorns in radius, you need to crouch facing the ground. Crafting the sword requires 3 copper blocks, 4 moss blocks, a cave flower, and an iron sword.
The Moonlight Sword turns attacks into beams that pass through multiple enemies at once. The normal beam has low damage and speed; to release a powerful beam, you need to wait for the sword to charge and then press SHIFT. To craft it, you need to place 4 crystals, a golden apple, 2 diamonds, ender pearls, and an iron sword on the workbench.
Light Bow – arrows shot from this bow flash with a beam of light. Light arrows cannot be picked up, and to release them, at least 1 second of charging is required. Can be found in end city chests.
Excalibur is a heavy sword that deals huge area damage when charged. Can be found in end city chests.
The Crucible is a huge sword with colossal damage, emitting energy. When hitting mobs, it collects energy, and after gathering enough energy, it can transform it into a powerful shockwave. This sword in broken form can be found in chests with a small chance. To charge it, you need a netherite ingot, a wither skeleton skull, and a redstone block. The Crucible can also be dyed with any vanilla dye.
VERSION | DOWNLOADED DATE | VERSION TYPE | TYPE | SIZE | GAME VERSION | DOWNLOADS | |
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spellbound-weapons-v4.1.6 | 26.07.2025 | neoForge, fabric, forge, quilt | R | 707 KB | 1.21.8, 1.21.7, 1.21.6, 1.21.5 | 26 k | Download |
spellbound-weapons-v4.1.5 | 24.07.2025 | neoForge, fabric, forge, quilt | R | 705 KB | 1.21.8, 1.21.7, 1.21.6, 1.21.5 | 167 | Download |
spellbound-weapons-v4.1.4 | 17.06.2025 | neoForge, fabric, forge, quilt | R | 703 KB | 1.21.7, 1.21.6, 1.21.5 | 7 k | Download |
spellbound-weapons-v4.1.3 | 20.04.2025 | neoForge, fabric, forge, quilt | R | 604 KB | 1.21.5 | 32 k | Download |
spellbound-weapons-v4.1.2a | 21.12.2024 | fabric, forge, quilt | R | 660 KB | 1.21.4 | 57 k | Download |
spellbound-weapons-v4.1.2 | 21.12.2024 | fabric, forge, quilt | R | 659 KB | 1.21.4 | 332 | Download |
spellbound-weapons-v4.1.1 | 01.11.2024 | fabric, forge, quilt | R | 658 KB | 1.21.4, 1.21.3, 1.21.2 | 4 k | Download |
spellbound-weapons-v4.1.0c | 31.08.2024 | fabric, forge, quilt | R | 657 KB | 1.21.1, 1.21 | 44 k | Download |
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